Thirteen-year-old Stella Kim is living a gamer’s dream as part of the first generation of teens to grow up with fully immersive virtual reality games. Unfortunately, her overprotective parents refuse to let her play anything but the blandest of “girl” games. After reluctantly agreeing to give magical girl game Crystal Fighters a try, Stella’s bad behavior leads to a glitch in the game that gives her entrance into an underground Player-vs-Player magical girl fight club. But how did she gain access? Why was she recruited? Stella’s journey to uncover the secrets of the elusive event organizers known as Chaos Club and become the number fighter will be cut short if she can’t survive the next beat down!